Aeon Rivals — Free-to-play 2D MMO!

Welcome to Aeon Rivals, a free 2D side-scroller MMO for Windows and Mac. Team up with friends, select from an expanding cast of characters and duke it out against invading monsters. You’ll have to stay on guard if you wish to take these beasts down!


Monsters known as “Celestians” have begun to invade Earth2, the home planet of many innocent life forms. As a member of the Aeon Guild, your job is to stop the destruction of Earth2 before the damages become irreparable!

While Aeon Rivals is 100% free 2D MMO, we have a strong stance against pay-to-win schemes. All of our extra features offered will never give players unfair gameplay advantages. Our goal is to keep the playing field as level as possible so it will stay competitive and enjoyable for everyone.


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Want more costumes and other exclusive content?
Check out Club Aeon, a membership program that directly supports the development of this game.

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Poll: What’s Next?

What would you like to see next in Aeon Rivals?

Currently working on: GPU Mode

New Celestian

New Area

New Character

Pets

Buddy System

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Update [1.2.0]

Aeon Rivals 1.2.0 is now live!

In this release I’ve introduced a powerful new error reporting tool for users. Also included are numerous bug fixes and balance changes. Click the changelog below for more info.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • Advanced bug analysis and reporting system. Informs users of error messages and offers to send reports to help fix unidentified issues.
  • Server login error when checking invalid player data.
  • Negative random value if all players leave when generating Element Extract drop.
  • Server requiring invalid data to be sent.
  • Generic host name sent instead of actual host when starting game.
  • Victory Sprite not disappearing when player exits game.
  • Greatly improved client’s host determination netcode, preventing a few possible errors.
  • Clear local username on disconnect.
  • Netcode performance improvements.
Character Changes
  • N/A
Celestian Changes
  • Raised Queltod’s max health (+100).
  • Lowered Dipsy4000’s max health (-100).
  • Lowered Dōdop’s max health (-500).

Download  1.2.0
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Update [1.1.9]

Aeon Rivals 1.1.9 is now live!

Major bugfix with a few other important fixes. Click the changelog below for a complete list of changes.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • GP mode damage text recycle texture issue.
  • Occasional GP mode graphic artifacts during some special FX.
  • Minor optimizations.
Character Changes
  • Müja
    • Magic shield has extra check to prevent null errors.
    • Magic shield properly vanishes when guard breaks.
    • Alchemy: Shock draw slightly modified for CPU mode.
Celestian Changes
  • N/A

Download  1.1.9
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Top Ranking Rivals (July 2016)

Congrats to Crinkem for last month’s victory!

# Name Victory Points
1Crinkem553
2PRIZZA514
3SRad500
4Aurorik406
5beetle184
Click "More" below to view all rankings...
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Update [1.1.8]

Aeon Rivals 1.1.8 is now available.

After almost a month of work on the GPU version, it has been re-enabled for testing. I’m happy to say that it’s almost at a point where we can use it as the default mode. I’d suggest trying it out: simply type /switchrender in the chat and press enter. Click the changelog below for a complete list of changes.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • GPU Texture pooling system – prevents major memory and resource leaks.
  • GPU Texture management system – helps the pooling system know when it’s okay to create and dipose textures.
  • Greatly improved memory management when entering a portal – resources are sorted and discarded.
  • Major and minor collision detection issues in GPU mode.
  • Some progress bars, such as attack cooldowns, would constantly update the sprite in an infinite loop.
  • Special screen effects are cleared when entering/leaving a portal.
  • Other user health bars do not display out of battle.
Character Changes
  • Müja
    • Shadow Mirror clone does not render in GPU mode.
    • Alchemy: Shock has +10px range on normal and Prime variants.
    • Renamed two Alchemy spells.
    • Alchemy: Shock new special effect.
    • Dulcet Chime new special effect.
  • Champ’s “Go Eat Worms” Natural Gift not checked when predicting damage, preventing respawn after defeat.
Celestian Changes
  • N/A

Download  1.1.8
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Update [1.1.7]

Aeon Rivals 1.1.7 is now live!

Fixed some issues with certain party items and effects, among other important bugfixes. Click the changelog below for a complete list of changes.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • Random “shared player data” issues.
  • Server deletes item from bag if an item desync occurs in a certain order when trying to use/fuse an item.
  • Token purchases not deducting properly.
  • False Extract infusion game messages in chat.
  • Local save data not loading.
  • Extract Gauge occasionally appears even when extract wasn’t used/discarded.
  • Müja’s magic shield doesn’t vanish if defeated while active.
  • Major rewrite of player data code in client and server to help data stay synchronized.
  • Improved error handling if an Item Bag desync occurs. Users are no longer required to logout.
  • Player guard damage from all attacks reduced.
  • Trying to use an item in battle that you don’t have will no longer trigger a infoBot dialogue. Server data will be silently resynchronized.
  • Minor code optimizations.
Character Changes
  • N/A
Celestian Changes
  • N/A

Download  1.1.7
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