Update [1.5.3]

Aeon Rivals 1.5.3 is ready to go!

This release has new features for Acolyte Beasts and a hotfix for a battle reward bug. For Acolytes, I’ve added a new stat and attribute called Appetite. During battle, Acolyte Beasts can now become hungry. If they become famished they’ll act a bit sluggish and may fail to perform their duties. Hunger can be replenished by the use of Acolyte Food or a special item called a Power Pellet.

Acolytes vary in Appetite levels, some requiring more (or less) frequent feeding. This stat helps to add more variation to Acolytes and their abilities. They’ve also received a rehaul on their attack and damage formulas. For a complete list of changes, click the changelog box below.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • Acolyte Beast hunger system and “Appetite” stat.
  • Revamped all Acolyte Beast stats, damage and effects.
  • Players fail to receive reward after battle based on X-Bulletin status.
  • Gachpon’s item dispense chance off by 1%.
  • Character knockback issue when damage blocked by Pandal.
  • Improved grounded Acolyte Beast attacking reliability.
  • Colored text for Acolyte Beast info.
  • Small performance improvements for text rendering.
  • Removed some redundant and unused code.
Character Changes
  • N/A
Celestian Changes
  • Queltod is slightly more intelligent in attack selection.

Download  1.5.3
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Top Ranking Rivals (December 2016)

Happy New Year and congratulations to chancers1233 for earning 1st place last month!

# Name Victory Points
1chancers123373
2q1q1q144
3SRad44
4riemann_zeta22
5beetle22
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Update [1.5.2]

Aeon Rivals 1.5.2 is ready to go!

Just a few new features and some minor updates to usher in the new year. Click the changelog below for a complete list of changes.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • Unique special effect for “clash”.
  • Seasonal Victory Café menu items have rotated.
  • Removed some unnecessary data.
Character Changes
  • Müja’s Natural Gift has been changed to “Item Enchanter”, which makes recovery items more effective.
Celestian Changes
  • Dipsy4000 subspecies’ coin is slightly less bouncy.

Download  1.5.2
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Update [1.5.1]

Aeon Rivals 1.5.1 is ready to go!

This release has a few bug fixes and a new property for attacks known as Clash. If a player is using a clashable attack and gets hit by a clashable enemy attack, a “clash” will occur. The clash produces a unique effect and pushes the Character back a bit.

This new property only applies to some Character and enemy attacks. It serves as a way to help balance out some physical attacks and adds more depth to gameplay. Click the changelog below for a complete list of changes.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • New “Clash” attack property.
  • Player fails to respawn after false predictive damage reading. (Thank you, SRad!)
  • Predictive damage inaccuracies for some enemy attacks.
  • Explosion created by Dipsy4000’s bombs when non-existent.
  • Dread Mental State no longer blocks chip damage but has increased guard break resistance.
  • Damage from Reflect now causes quick red flash on-screen.
  • Removed some dead code.
  • Small performance improvements.
Character Changes
  • KeRobo’s「Seed Gatling」positioning improvement in GP Mode.
  • KeRobo Hallow2016 costume shading and effect inaccuracies (Thank you, SRad!).
  • Champ’s「Jumping Tail Jab」hitbox activates ~3 frames earlier.
  • Hyper frames added to the start of Müja’s Alchemy attacks.
Celestian Changes
  • Gechi’s antibodies deal less guard damage (+1 -> +0.5).
  • Dipsy4000 & subspecies peck attack deals less guard damage (+3 -> +2.5).
  • Changed creation method for Dipsy4000 subspecies’ spitting attack.

Download  1.5.1
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Update [1.5.0]

Version 1.5 introduces the new X-Bulletin terminal system. The X-Bulletin allows users to complete daily quests for special rewards. The rarity of the reward is dependent on how tough the quest is!

This update ended up being a lot larger than was originally planned for. I kept finding new things to fix and security improvements to be made. Click the changelog below for a complete list of changes.

Enjoy Aeon Rivals? Please consider buying a Club Aeon membership – it directly supports the development and survival of this game.

Changelog

General Changes
  • X-Bulletin – Users can visit the X-Bulletin for unique daily quests.
  • Server error when incorrect room password entered.
  • Canceling dialogue when overlapping Gateway causes menu error.
  • Misalignment for several UI elements.
  • Clear Data prompt doesn’t properly regain focus.
  • Some commands cause extra data to be sent to all clients unnecessarily.
  • Snow effect performance issue on start.
  • Local battle completion time displays in chat after a victory.
  • Wake-Up Emitter is now X-Bulletin exclusive reward.
  • Eggs are much rarer drops from Celestians.
  • Choosing “Extreme” difficulty now gives slightly better rare reward drop chance.
  • Some UI color improvements for confirmation dialogs.
  • GP Mode rendering library updated to a version that includes some new features and fixes.
  • Rendering performance improvements.
  • Removed a very frequent function call, improving game and network performance.
  • Improved error handling for incompatible graphics cards, with Blitting mode fallback.
  • Added “save” command, forces save of local settings.
  • New spawn method for Celestians to prevent possible errors with the new X-Bulletin system.
  • Improved random movement code for Beasts.
  • Client netcode performance improvements.
  • Small server code performance and safety improvements.
  • LOTS of code cleanup.
  • Sound balance adjustments.
  • Screen shake adjustments for some attacks.
  • Small dialogue changes.
  • Some ambiguous characters replaced in room password generation.
Character Changes
  • N/A
Celestian Changes
  • Dipsy4000 variant added.
  • Dipsy4000’s regurgitation attack does less damage (40 -> 20).
  • Queltod physical damage decreased (50 -> 40).
  • Queltod’s Lunar Illusion and Moon’s Lament are affected by poison status.
  • Some variation added to one of Dipsy4000’s bomb throw styles.

Download  1.5.0
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