This patch features a huge update to the graphic rendering engine. I’ve compiled years and years of library updates in this release and it took lots of testing. Contact me on the forums or in Discord if you run into any issues.

Click below for a list of all changes

[symple_toggle title=”Changelog” state=”closed”]

  • Massive (5+ years worth) update to the 2D GPU engine, delivering better performance and compatibility for all devices
  • “Enhanced” render added for compatible devices
  • KeRobo’s missiles can cause a soft lock after switching between characters
  • Resolved a few prominent memory leaks
  • Knockback value not applied correctly for some attacks
  • KeRobo’s sentry misaligned when mounted to KeRobo
  • Deluxe Lemonade not recovering extra health
  • Reworked how sprites are drawn – please report any sprite bugs you may notice
  • Game server software update
  • Performance improvements to general netcode